

Your main cast is less than virtuous: Caim is a mute bloodthirsty nutcase, Inuart goes completely nuts and evil, Furiae isn't entirely innocent, and the list just goes on and on. One of the most striking things about the game is how so many Video Game Tropes are turned completely on their head. Drakengard does not shy away from the surreal, the macabre, and the downright depressing.

Watching how the characters react to this and observing their hopeless and doomed plight is strangely interesting morbid curiosity drives one to finish the game's five endings. By its end, Drakengard has gone beyond the standard unspoken agreement between author and audience and thrown us into the stuff of nightmares. The game gets progressively weirder and more surreal as events go on, and the interactions between characters gradually become more nuanced and complex from the straight-up swords and sorcery formula. As Caim journeys on, he learns about the Cult of the Watchers which has taken hold over the Empire and their evil machinations for the Goddess. Each seal that is destroyed makes the burden on the Goddess that much more unbearable. The game starts off simply enough, with Caim and any party members he's managed to find running from one location to the next, trying to prevent the Empire from destroying one of the three land-based seals. As a consequence, Verdelet can hear the telepathy that goes between pact-partners, but he gave up his hair. He would normally have gained the allegiance of the dragon as Caim has from his pact, but he can't call upon his pact-partner.

Also known as "the Goddess", Furiae is part of four seals that protect the world from an unknown danger-she is a living seal, and her death would herald chaos in the world. It takes place in a Heroic/ Low Fantasy medieval setting, and it follows Anti-Hero Caim on a mission to destroy an evil empire (aptly named "the Empire") while also protecting his sister Furiae.

The gameplay switches between Hack and Slash and Flight Sim, so one could think of it as a mixture of Dynasty Warriors and a sandbox version of Panzer Dragoon. It's notable for its combination of a multilayered, surreal plot and excellent atmosphere, with rather weak, repetitive gameplay. The dragon plummets from the tower of red thunder, and where it falls no one has seen.ĭrakengard is the first game in Cavia's Drakengard series, released in 2003 on the PlayStation 2. Mighty generals hesitate beneath a crimson sky.Īs the tears of a goddess flow, four lost temples forebode the coming of the Queen. The Watchers drink and raise high the basin of fire. The unsuppressed soul lets flow oceans of blood.
